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Prodigy Game Fanon Wiki
Prodigy Game Fanon Wiki
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This article matches about a PG rating.
It is generally suitable for most audiences. Parental guidance is suggested.

Disclaimer: Antimagic discussed in this article are specific to certain stories, not all stories; mainly, they assume fanon properties of canon species, e.g. fairies and their nervous systems. Please do not take offense to how antimagic works differently in timelines that use it.

The Adherents of the Church of Astrallum are a fanon group for Prodigy. The group is mentioned in Dargon's Bane.

Members[]

Membership is nearly exclusive to mice due to the circumstances in which the group was isolated in before the inclusion of wizards and canines into the Underworld. They are generally accepting of new members and are largely non-bigoted against magical and nonmagical folk that look like them. They exclude members of other religions from entering their church, and they will not accept the Ancient because they are the object of the Church's worship.

Culture[]

Adherents are considered the greatest and most strict members of the Church of Astrallum, being the only ones that visit their official house of worship within the Underworld: there is only one, and it is just referred to as the Church. They appreciate the works that the Ancient has done, reciting whatever history they could since the last universal reset that wiped all the mice's memories. They understand the volatility of the five primordial elements and their two elemental products, so they choose to abstain from magic entirely. Those caught using magic will be shunned, and those that use it multiple times must provide evidence to the contrary. If a member of the Church is accused by an adherent of using magic without restraint, a "witch trial" is held, with the accused member presumed guilty before being proven innocent. Members that fail are disfellowed from the group and must not contact anyone, even their family, that remains in the Church.

Adherents that want to or are forced to make a full commitment to their Church, usually at about 13 wizard years, must forfeit their innate elemental magic or confirm that they have lost the ability to use it. To keep members from practicing magic, they use the unique powers of the Smuggler to change their elemental nature to Nonmagical. The process requires intense concentration that can only be achieved by completing complex mathematics, so members that wish to or are forced to be converted train themselves in mathematics to be able to keep their magic-centered brain as inactive as possible. Once activity within the section of the brain that controls magic ceases, the mouse, wizard, or other being tends to fall into deep sleep. During that time, the Smuggler is able to perform complex neck cracking that destroys the nervous system connected to the magic brain. These two processes are called "burning out" and "antimagitherapy," respectively. If performed correctly, the person suffers permanent brain damage only to the affected area.

Antimagitherapy has adverse side effects associated with magic. For example, fae that have antimagitherapy can no longer fly.

Members of the Church of Astrallum that wish to leave are allowed to depart and regain their magic because freedom of choice is largely respected. The Smuggler would reverse the damage by using fumes that react with the olfactory system to restore energy flow and activity to the magic brain. However, by this process happening, the person is automatically disfellowshipped.

Weapons/Gear[]

Adherents may wear any clothing they choose, but must wear dark indigo and teal robes when within the Church. Church members are capable of using magic-free weapons and equipment of any sort.

Abilities[]

The abilities of an adherent depend solely upon the individual.

Strengths and Weaknesses[]

Since most members of the Church are nonmagical, they often have the following strengths and weaknesses:

The [[File:NonmagicalIcon.png|20px|link=Nonmagical Element Nonmagical element is weak against:

This element is powerful against:

  • ShadowIcon Shadow entities/spells (immune to Shadow damage)
  • AstralIcon Astral entities/spells

This element is neutral against:

This element otherwise:

  • Is immune to [[File:NonmagicalIcon.png|20px|link=Nonmagical Element Nonmagical spells
  • Does not hit [[File:NonmagicalIcon.png|20px|link=Nonmagical Element Nonmagical entities


Trivia[]

  • Members are restricted to a diet of foods not made or processed magically.
  • Apostates may re-enter the religion under very rare circumstances; they must be heroic to the majority of the adherents and have completed a quest that the Smuggler gives them.
  • The Smuggler offers the process of conversion therapy to those that are not in the Church, and this is permitted by the Church itself because it permits the freedom of choice in either direction.


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Content by FourSevensRueful & FSR.vpk
Crown Jewels
Finished Fanfictions: Dargon's Bane  •  Eques Astra  •  Fight for Honor  •  Fluttery Love  •  Forged by Obsidian  •  The Ancient Breaks the Fourth Wall
Unfinished Fanfictions: Curse of Gelufirn
Game Versions: Prodigy Math FSRV  •  Prodigy English FSRV  •  Prodigy Smash
Updates: Crystal Caverns (Prodigy English) Update  •  Design Consistency Update  •  Five Towers Update  •  Game Mechanics Update  •  Inventory Update  •  Multiplayer & Messaging Update  •  Nesting Grounds Update  •  Ornithfest Update  •  Rueful's Epics Update  •  Seasonal Tournaments Update  •  Shattered Elements Update  •  Treacherous Taiga Update  •  Ulla's Discoveries Update
Ideas
Features: Achievements  •  Additional Anti-Cheat Measures  •  Basilisk Disease  •  Battle Accelerator  •  Body Types  •  Developer Console  •  Fire Wheel  •  Forked Evolution  •  Infuser  •  Loyalty  •  Lumin Lemon Tree  •  Lumin Well  •  Player Mail  •  Prodigy English Messaging  •  Prodigy English Multiplayer  •  Quest Tracks  •  Q&A Machine  •  Retreat Vending Machine  •  Steeds  •  Storm Wheel  •  Water Wheel
FourSevensRueful Version Subpages: Abilities  •  Adoption  •  Alternative Evolution Methods  •  Breeding  •  Combo Elements  •  Eggs  •  Forked Evolution  •  Item Creation  •  Materials  •  Skills  •  Species  •  Trading
Theories: Blueflame Theory  •  Citizens of Prodigy English Theories  •  Future Mythical Epics  •  Identity of the Astral Warden  •  Motivations of the Puppet Master  •  Warden Inheritance Theory  •  Purple Theory
Guides: Challenger PvP Etiquette  •  Finding Your Battle Style  •  Making a Pet  •  Making a Pet, Monster, or Buddy Character  •  Making a Roleplay  •  Rare Loot  •  Surviving Harmony Island
Exclusives: Non-Items
Elements: Land Element  •  Nonmagical Element  •  Obscurity (Substrand)  •  Wind Element
Areas: Academy Sub-Basement (Math)  •  Astral Tower (Math)  •  Crystal Caverns (English)  •  Fire Tower (Math)  •  Nesting Grounds (Math)  •  Prodigy-002 (Math)  •  Storm Tower (Math)  •  The Underworld (Math)  •  Treacherous Taiga (Math)  •  Village of Heist (English)  •  Water Tower (Math)
Pets: Abyssmole  •  Ampereshed  •  Candelynx  •  Caniwarp  •  Chasmid  •  Chillchilla  •  Dourbed  •  Dusk Caller  •  Dusk Creator  •  Dusk Neek  •  Eaglefree  •  Eftorch  •  Fossoul  •  Heavenly Cogmite  •  Iceopod  •  Ignitiguana  •  Loburr  •  Marsupeel  •  Mosslimax  •  Mosspuca  •  Mosstropod  •  Ofrozzum  •  Ophanim Gearsite  •  Platyplus  •  Red Eclipse  •  Stygemander  •  Surjolt  •  Watewrasse
Characters: 3-Course Concoctions  •  Aria Stormchaser  •  Avane  •  Caltrop (RP)  •  Carter Stormchaser  •  Cloudmath  •  Cobnut  •  Dark Cloud  •  Delila Quakeman (RP)  •  Emile  •  Evening  •  FSR.vpk (persona)  •  Gaia Fiery  •  Gloria  •  Gryphon  •  Hoot  •  Icetwig  •  India Croft  •  Jeremy Bernard  •  Jeremy's Tyscout  •  Karin  •  Leonid  •  Ludwig  •  Merry  •  Meteorite  •  Monsoon  •  Newton  •  Nike  •  Patches  •  Paul  •  Polo  •  Princess Stormchaser  •  Pterry  •  Raina  •  Redwood  •  Rhett Stormchaser  •  Samantha Currentine  •  Scamp  •  Scrooge  •  Seraph  •  Shadow Old One  •  Shadstream  •  Shiba  •  Shrapnel (RP)  •  Skyler Lightningdrifter (RP)  •  Spacewalker  •  Sky Stormchaser  •  Starry Night (RP)  •  Theta  •  The Baby  •  The Instigator  •  The Smuggler  •  Tigris  •  Timmy  •  Vernon Blackfang  •  Visco  •  Zion Deadstaff
Groups: Adherents of the Church of Astrallum  •  Astrallum Apostates  •  Bounty Hunters  •  Caddisfolk  •  Founding Wardens  •  Humans  •  Infernal Wizards  •  Magical Mercenaries  •  Monster-Wizard Joint Space Program  •  Monsters of Treacherous Taiga  •  Presidential Nebluffs  •  Shale Distributors  •  Stormchaser Family  •  The Order/The Order of Influence  •  Transport Workers  •  Trialmasters
Buddies: Bedbug  •  Canary  •  Common Bristletail  •  Itty Bitty Bat  •  Lava Cake  •  Munchkin Bristletail  •  Pistol Shrimp  •  Puff Peck  •  Sparkle Silverfish  •  Weasel
Spells and Moves: Battle Terminate  •  Blinding Blitz  •  Bright Aegis  •  Burning Spectrum  •  Can Grenade  •  Confounding Speech  •  Divide by Zero  •  Freezer Burn  •  Fright Breeze  •  Galvanized Glass  •  Geomancy  •  Lapping Flames  •  Lash Out  •  Leech Hearts  •  Macrocosmos  •  Mini-Discus  •  Powerwash  •  Pulsar  •  Shut-Eye  •  Spell Download  •  Surge  •  Tectonic Shift  •  Toxic Environment  •  Wind Wall
Obstacles: Ice Crystal Tree  •  Hard Crystal Tree  •  Frost Iron Rock  •  Quartz Rock  •  Snow Pile
Exclusives: Unique Items (Prodigy Math)
Equipment: Bricker  •  Bubble Set  •  Bunny Suit Set  •  Electrician Set  •  Flame Set  •  Glass Pyramid  •  Resonant Aether
Key Items: Bellows  •  Developer Console
Pet Items: Habitat Slots  •  Habitats  •  Incubators  •  Invincibility Sphere  •  Pet Enrichment Toy  •  Pet Feed  •  Protection Sphere
Battle Items: Bag of Hematite  •  Octaazacubane Canister
Food: Bee Bread  •  Honeycomb  •  Kale Chips  •  Lumin Lemon  •  Lumin Lemonade  •  Lumin Leaf Tea  •  Mandrake Fruit  •  Mandrake Juice
Potions: Bottle of Arsenic  •  Potion of Multitargeting  •  Potion of Special Targeting  •  Shadow Resist Potions
Furniture: Bee Box  •  Billyfoot Squirrel  •  Normal Vending Machine  •  Seasonal Trophy  •  Tulips
Currency: Bottle of Sunlight  •  Quills
Throwables: Bag of Wind  •  Blank  •  Phoenix-Works  •  Sandbag
Tools: Steel Tools
Exclusives: Unique Items (Prodigy English)
Wood:
Fruit:
Rocks:
Minerals:
Fishables:
Diveables:
Huntables:
Scavengables:
Harvestables: Bee Bread  •  Honeycomb
Crafted Items: Bee Box  •  Glowing Buoy
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Character Groups
Species
Species: Caddisfolk  •  Faen  •  Humans (+Infernal Wizards)  •  Community Version  •  AlyssSolo Version  •  FourSevensRueful Version  •  Jellybean Jade Version
Species Group Pages: Faerie Tribes  •  Fairy Tribes  •  Imps
Faen Groups
Fairy Tribes: Astral Tribe  •  Creek Tribe  •  Crystal Tribe  •  Drake Tribe  •  Echoes of the Ice  •  Forest Tribe  •  Glacier Tribe  •  Moon Tribe  •  Storm Tribe  •  Sun Tribe  •  Whispers of the Dark
Faerie Tribes:
Other Groups
Families: Presidential Nebluffs  •  Stormchaser Family  •  Starheart Family
Secular Organizations: Bounty Hunters (Disbanded)  •  Firestorm Laboratories  •  Monster-Wizard Joint Space Program  •  NootCorp  •  Shale Distributors  •  The Order  •  The Order of Influence (FSRV)  •  Transport Workers  •  Trialmasters (Disbanded)  •  Voidwalker Sect
Religious Organizations: Adherents of the Church of Astrallum  •  Cenorism (Dead)  •  Harmonism  •  Luma Healers  •  Nalism (Dead)  •  Barāquian
Colonies: Bonfire Colony  •  Mech Colony  •  Monsters of Treacherous Taiga
Tribes: Crystal Tribe  •  Lotus Tribe  •  Resurrection Tribe  •  Spirit Tribe (Disbanded)  •  Werewolf Tribe
Other: Astrallum Apostates  •  Bodyguards  •  Caverners  •  Founding Wardens  •  Magical Mercenaries
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