Prodigy Smash |

Rueful and Pluto
ENTITY-FSR, Rueful, or simply FSR, is a playable character in Prodigy Smash. They are a general C-tier fighter with Nonmagical affinity and a mostly physical, close-combat fighting style. She and her alternate personas and can switch between each other depending upon the player's needs. They hail from the fanon Founders Timeline.
Personas[]
Main Persona: Rueful[]
She/they appear to be between 170 and 180 centimeters tall with black riding boots, a black trenchcoat, charcoal-colored fingerless gloves, and pants with matching color. They have a thick teal ribbed turtleneck on and a stark white weeping mask placed over their face. They have a black beanie covering their head.
While idle, they carry an abnormally large wavy karambit knife attached to a string. This is their main weapon, and they use it to lacerate enemies from a close-medium distance. Their secondary weapon is Pluto.
Skin Persona: Caltrop[]
She/they appear to be a pale-faced wizard with the same size and body style of Rueful and a similar outfit (much grayer), only without the coat and with the addition of crampons to the bottom of their boots. They do not wear a mask. Their weapon of choice is a lightweight hatchet. Their secondary weapon is Pluto.
This skin is accessible after the player defeats the remnant of ENTITY-FSR.
Unlockable Persona: The Instigator[]
She/they are a short, suited human dressed near-entirely in indigo blue. They are bald and have stripes of black aligned dorsally, nearly reaching their forehead. Their hands are bare and the back parts have black stripes running from them. They haul around a large suitace used to whack enemies into submission.
This persona is unlockable after the player defeats the remnant of ENTITY-FSR.
Attacks[]
Category | Attack | Description |
---|---|---|
Ground Attacks | Neutral Attack | The fighter uses their main weapon to jab or push an enemy. |
Dash Attack | The fighter runs forward while holding their main weapon in front of them. | |
Ledge Recovery Attack (<100%) | The fighter swings their main weapon to clear the area in front of them, and returns to the main floor. | |
Ledge Recovery Attack (100%+) | The fighter makes a sweeping hook with one arm, using the other to push them back to the floor. | |
Floor Attack (face up) | The fighter will swing their legs up and do a backflip, landing first on the back leg. | |
Floor Attack (face down) | The fighter gets on all fours and jumps up, pushing all enemies back. | |
Floor attack (sitting) | The fighter performs a forward roll to get out of sitting. This can trip an enemy. | |
Strong Attacks | Forward Tilt | The fighter gets up close to an enemy and swipes at them with their main weapon. |
Down Tilt | The fighter stabs or shoves a nearby enemy in the stomach. | |
Smash Attacks | Forward Smash | The fighter throws their main weapon forward and needs to retrieve it after it hits the floor or lands. |
Up Smash | The fighter makes an uppercut with their main weapon. | |
Down Smash | The fighter makes a downward cut with their main weapon. | |
Throws | Grab | The fighter seizes an opponent by their collar. |
Pummel | The fighter performs a grab while attacking, knocking their wind out. Attacking an opponent for too long will cause the fighter to lose grip. | |
Forward Throw | The fighter, while with an opponent in their hands, pushes them back. | |
Backward Throw | The fighter suplexes the opponent. | |
Up Throw | The fighter lets go of their opponent above them, forcing them upward. | |
Down Throw | The fighter shoves their opponent to the ground and makes them prone to additional attacks. | |
Aerial Attacks | Neutral Aerial | The fighter jabs or whacks an opponent midair. |
Forward Aerial | The fighter elbows the enemy in the solar plexus. | |
Backward Aerial | The fighter backs up a bit midair and kicks the opponent in a vulnerable part of their lower body. | |
Up Aerial | The fighter uses their strong setting skills to blast the opponent upward. | |
Down Aerial | The fighter uses either their fists or their suitcase to bash an opponent on the head, sending them down. | |
Grab Aerial | While the fighter and the opponent are both midair, they seize an opponent and spins around, flinging them somewhere around the field. | |
Glide Attack | ENTITY-FSR has no glide attack. | |
Special Moves | "Aerial Assistance" | ENTITY-FSR can send out Pluto as a heatseeking missile to the nearest enemy. |
"Cosmic Wrath" (The Instigator persona only) | The Instigator opens their suitcase and launches a charged beam of dark Shadow magic in any set direction. | |
Final Smash | ENTITY-FSR flings their main weapon around repeatedly, and causes anyone nearby to be ripped or smashed to shreds. |
Trivia[]
- They don't have access to their daemonic form because it would be too technically difficult and arguably too overpowered for the game.
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