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Delta Version

Elemental Effects is an idea for effects caused by the combinations of elements in an "open-world" (fanfiction) version of Prodigy.

Overview[]

It's mainly based off Elemental Reactions in Genshin Impact (Since I find them logical), but different as Prodigy works differently.

Reactions[]

Absorb[]

Upon using an Earth Elemented spell that conjures plants, if a water elemented spell is used to counter it, the entity it affects is wet, or near a body of water, the summoned plants will absorb the water and become larger, causing it to cover more area and essentially dealing more damage.

Swirl[]

This is mainly based off the "swirl" reaction in Genshin Impact, however, as there is no Anemo element, this effect can only be triggered by two spells: Forest Hurricane or Charclone. When Forest Hurricane OR Charclone is cast, if it touches elemental energy residue from other spells, it will generally swirl it causing the spell to inflict Earth/Fire Elemental damage, as well as the damage of anything else it picked up (Fire Elemental damage, Water Elemental damage, etc) unless canceled out.

Burn[]

If a Fire Elemented spell is used and comes in contact with an Earth Elemented spell, the Earth Elemented spell will either: a) burst into flames as it combines with the other spell and deal Fire elemental damage, b) burn into ashes and neither spell deals damage, or c) swirl if the spell in question is Charclone or Forest Hurricane.

How the burn effect reacts depends on the strength/type of Earth Spell or Fire Spell in question.

Burn Effect Type Table
X Fungi Fling Shrubbery Strike Leaf Swarm Ka-Pow Cabbage Forest's Hurricane Overgrowth Sneaking Vine Forest's Fury
Fire Ball B A B A C A A A
Embers B B/A Random B B/A Random C A A A
Combustion B A B A C A A A
Charclone C C C C C C C C
Volcannon B B/A Random B B/A Random C A B/A Random A
Wildfire B B B B/A Random C B/A Random B/A Random A
Hot Snow B B B B C B B B
Totality B B B B C B B B
Molten Crash B B B B/A Random C A B A

Wet[]

After being hit by a water spell, the entity in question will be wet, allowing the to be liable for conduct and freeze effects.

Conduct[]

If a Storm spell comes in contact with a Water spell, wet entity, or body of water, the electrical energy will be conducted, increasing damage and duration.

Amplify[]

If a Storm Spell is infused with Astral Energy, the Storm Magic will feed off of it, amplifying the amount of electricity and increasing damage.

Freeze[]

If an Ice spell comes in contact with a Water spell, wet entity, or body of water, it will freeze over. This essentially stops an entity or spell in it's tracks, as well as making a solid platform to walk on (if affecting a body of water).

Melt[]

If a Fire spell comes in contact with an Ice spell, the ice well melt and it will instead act as a water spell.

Ex: Volcannon + Chill Out = Torrent Variant

Improving Gameplay[]

Replace this template with how this idea will improve gameplay.

Math Factor[]

Replace this template with how this idea will have an impact on math in-game.

Gallery[]

You may add concept sketches and drawings of Elemental Effects/AlyssSolo Version here, but make sure to request permission from the original artist and credit them, and follow any rules they have for use of the image.


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Features
Unfinished Features
Shops:
Items: Rickroll Member Box  •  Storage Note
Game Versions: FourSevensRueful Version (Math)  •  FourSevensRueful Version (English)  •  Prodigy: Open World  •  Prodigy Smash
Game Updates: Crystal Caverns Update (English)  •  Dock & Island Update (English)  •  Elemental Concoction Update (Math)  •  Collision Update (Math & English)  •  Ornithfest Update (Math)  •  Fables Update (Math)  •  Species Update (Math)  •  Shattered Elements Update (Math)  •  Skywatch Overhaul (Math)  •  The Mountain Update (English)  •  Treacherous Taiga Update (Math)  •  Ulla's Discoveries Update (Math)
Activities: Adoption Community Version  •  Breeding FSRV  •  Collaboration Mode  •  Item Creation FSRV  •  Multiplayer Arcade  •  Taming (Befriending)
Battle Mechanics: Abilities FSRV  •  Elemental Effects Community Version
Infections:
NPCs:
Customization: Battle Accelerator
Miscellaneous: Additional Anti-Cheat Measures  •  Alternative Evolution Methods  •  Forked Evolution Community Version  •  House Defense Strategies  •  Membership
Finished Features
Shops: Academy Special Shop  •  Gloria  •  India Croft  •  Patches
Items: Bee Box  •  Consumables  •  Developer Console  •  Eggs Community Version  •  Eggs FRSV  •  Healing Weapons Franciscothepro Version  •  Interactive Furniture
Game Versions:
Game Updates: Design Consistency Update (Math)  •  Five Towers Update (Math)  •  Game Mechanics Update (Math)  •  Inventory Update (Math or English)  •  Multiplayer & Messaging Update (English)  •  Nesting Grounds Update (Math)  •  Rueful's Epics Update (Math)  •  Seasonal Tournaments Update (Math)
Activities: Adoption FSRV  •  Breeding  •  Breeding/Mxnty Vibez Version  •  Fire Wheel  •  Item Creation  •  Item Wands  •  Lumin Lemon Tree  •  Lumin Well  •  Prodigy English Messaging  •  Prodigy English Multiplayer  •  Quest Tracks  •  Q&A Machine  •  Retreat Vending Machine  •  Storm Wheel  •  Trading Community Version  •  Trading FSRV  •  Water Wheel
Battle Mechanics: Abilities  •  Attributes and Affinities  •  Bodyguards  •  Elemental Effects/AlyssSolo Version  •  Festival Tiered Arenas  •  Loyalty  •  New Bounty Types  •  Skills Community Version  •  Skills FSRV
Infections: Basilisk Disease
NPCs: Eco-Man  •  Merry  •  Nike  •  Polo  •  Species Community Version  •  Species/AlyssSolo Version  •  Species FSRV
Customization: Artstyle Filters  •  Body Types
Miscellaneous: Achievements Community Version  •  Achievements FSRV  •  Alternative Evolution Methods FSRV  •  Forked Evolution FSRV  •  Player Mail  •  Steeds  •  Visible Boots Cosmetics
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