Prodigy English |
The FourSevensRueful Version of Prodigy English (abbreviated as Prodigy English FSRV), which refers to only Prodigy English, is an alternative version of the game. Despite Prodigy English not yet in the full public eye (and not officially released), FourSevensRueful decided to make plans for a version with great changes.
Release/Update Timeline[]
- Multiplayer & Messaging (PE) Update
- Added a small story that will be added to newer players' tutorials
- Added Messaging
- Added Multiplayer
- Inventory (PE) Update
- Items can be favorited, but all of those items of the same exact type are favorited and have a star attached to them
- Up to 10 items can be favorited
- Items in the inventory can swap places
- Items can be sorted based upon whether or not they are material, clothing, or furnishing
- Crystal Caverns (PE) Update
- Players can transport themselves to the Crystal Caverns (and back) without expenditure of energy
- Added to the storyline
- Added a Added four frozen mountain-themed maps
- Village of Heist (PE) Update
- Players can transport themselves to the Village of Heist (and back) without expenditure of energy
- Added to the storyline
- Added the Pin Collection
- All the tools made on the page are accessible by crafting or purchasing using in-game currency
Pin Collection[]
Players can collect pins for all of the quests that they complete along canon arcs and fanon arcs within Prodigy English FSRV. They provide no benefits to the holder and cannot be traded or transferred. They are not cosmetics, meaning that they cannot be worn. They will appear as a separate minor feature in the player UI so players can view them at any time while in the game, with the exception of cutscenes and minigames.
Pin Line Name | Pin Line Type (Numerical or Finite) | Maximum Pin Suffix Value | Obtainment Methods |
---|---|---|---|
Existence | Finite | None | Save the game for the first time. |
Nonexistence | Finite | None | Log out of the game for the first time. |
Loggerhead | Numerical | 9999 | Log in daily and reach a streak. |
Special Florist | Numerical | 10 | Pick Flowers (10, 50, 100, 250, 1000) |
Croftian Florist | Numerical | 5 | Pick Tulips (20, 100, 200, 500, 2000) |
Geologist | Numerical | 10 | Obtain Stone (100, 200, 400, 800, 1600) |
Metallurgist | Numerical | 5 | Obtain Iron (100, 200, 400, 800, 1600) |
Pin Line Name | Pin Line Type (Numerical or Alphabetical, or Finite) | Maximum Pin Suffix Value | Obtainment Methods |
---|---|---|---|
Heist Verification | Finite | None | Get one village verified by Heist. |
Four Sevens | Finite | None | Complete necessary prerequisites to verify a village by Heist four times over. This will last a player 7 days for each repetition. |
Storyline[]
Minor arcs that players' characters can go through will involve different characters than those the player may be familiar with in either the Prodigy Math Game canon or the upcoming changes to its canon via Prodigy English. All players can be introduced to a small town in the Treacherous Taiga called Heist, which only formed after the dissolution of the Order of Influence. Intelligent monster species, NPC species, and wizards are all tolerated and welcome in the community.
In addition to Heist on its own, players can pledge allegiance to Heist and "verify" some or all of their own village(s) so that they receive a purple hexagon with a checkmark to the left of the name in all of its uses. To do so, players must go through a rigorous process where they donate an object worth "a lot to Heist" and trade successfully with three of Heist's NPC residents for seven days in a row. If players do this three more times (breaks lasting days between seven-day streaks are permissible), they will obtain a Four Sevens Pin. Each time this occurs, the player is called into the Chairmenhouse of Heist to "have a talk with the chairmen," who update the player on how many times they have honored the verification process for one village. Doing so four times with products from one village will finally stop these talks; the chairmen are appeased and proud of the player.
WIP
Additional Tools[]
The following tools can be placed down on maps and are saved when maps reload. They can be stolen by nefarious forces or repurposed (never broken) by other islanders while the player is away. All can break if they sustain all of their maximum integrity in damage. Loss of integrity will not affect the efficiency of the tool until it self-destructs, if possible.
Player-Moving Tools[]
- Step-Ladder (10 integrity): allows players to harvest from low-hanging interactible objects by mounting them. If placed on a slanted or uneven surface, they will move in the opposite direction of the location on the tile that is highest from the center of the universe. Players cannot mount these step-ladders.
- Cherry-Picker (50 integrity): a mechanical tool used in real life by electrical maintenance and construction workers as a form of scaffolding. Players will mount these as well and can raise or lower it to four heights, the lowest being the only one safe enough for a player to leave without having an available platform or flying mount to get onto instead. Players have an easier time harvesting from more heights.
Harvesting Tools[]
- Medium Drone (20 integrity): a controllable water hazard that should only be used to harvest from interactibles at most 10 tiles away from the player. Entering one in water works as an explosive that will kill all non-Storm-element underwater wildlife within a 30 tile radius of the drone.
- Submersible (35 integrity): a controllable harvester that players can use to hunt, dive, and fish for underwater and seafaring wildlife. If a submersible sustains electrical damage, it will explode with the same effect as a drone.
- Mjoln-Ice (50 integrity): like the Mjoln-Ice from Prodigy Math Game, it is similarly textured and can be used to break open soft rocks. If the item sustains fire damage, its integrity decreases by 1.5 times the normal integrity drop.
- Sickle (15 integrity): a steel Korean-style scythe used for cutting tallgrass and tallgrass-type plants. If used at different elevations, different parts of a tall-grass-type plant can be cut, making harvesting only the flowers of angiosperms and the chaff of wheat much easier.
Item-Moving Tools[]
- Caterpillar Wheels (75 integrity): a set of five thick logs with a rubber belt around them like the wheels of an artillery tank or construction vehicle. They can be used to roll large objects across straight paths that are level or declining.
- Large Drone (30 integrity): a large water hazard that works as an explosive when it touches water, having a 50-tile blast radius. However, it may be used to carry one of any item at a time as long as it is not an item with exposed water, ice, or vapor.
WIP
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