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The Lotus Tribe are one of the many groups of Faeries that live on the elemental islands. They are composed of Earth Faeries.

Weapons/Gear[]

tba

Abilities[]

Inherited[]

Fae/Fey Stepping: An ability that fairies and faeries have, triggered by instinct. It causes them to teleport a short distance away, bringing them to safety, or in some cases, behind the opponent for an advantage.

Prehensile: Most species of fae have prehensile tails. Their grip is stronger depending on the tail length. Storm, Moth, and Desert Fae do not have prehensile tails.

Strength: They are two times stronger then a human/wizard.

Flying: They can fly.

Agility: They have a faster than average nervous system, allowing them to fly and generally greatly increasing their reaction time. They're quick on their feet, and proven to be worthy foes...

General[]

Earth Magic: They naturally posses it.

Strengths & Weaknesses[]

Strengths[]

Water Magic

Weaknesses[]

Fire Magic

Trivia[]

  • Unlike Fey, when the first humans on the island began to show hostility towards Faen, they immediately left. This preserved their population and allowed for them to be unaffected by the Faen Wars.

Gallery[]

See Also[]

Navigation[]

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Character Groups
Species
Species: Caddisfolk  •  Faen  •  Humans (+Infernal Wizards)  •  Community Version  •  AlyssSolo Version  •  FourSevensRueful Version  •  Jellybean Jade Version
Species Group Pages: Faerie Tribes  •  Fairy Tribes  •  Imps
Faen Groups
Fairy Tribes: Astral Tribe  •  Creek Tribe  •  Crystal Tribe  •  Drake Tribe  •  Echoes of the Ice  •  Forest Tribe  •  Glacier Tribe  •  Moon Tribe  •  Storm Tribe  •  Sun Tribe  •  Whispers of the Dark
Faerie Tribes:
Other Groups
Families: Presidential Nebluffs  •  Stormchaser Family  •  Starheart Family
Secular Organizations: Bounty Hunters (Disbanded)  •  Firestorm Laboratories  •  Monster-Wizard Joint Space Program  •  NootCorp  •  Shale Distributors  •  The Order  •  The Order of Influence (FSRV)  •  Transport Workers  •  Trialmasters (Disbanded)  •  Voidwalker Sect
Religious Organizations: Adherents of the Church of Astrallum  •  Cenorism (Dead)  •  Harmonism  •  Luma Healers  •  Nalism (Dead)  •  Barāquian
Colonies: Bonfire Colony  •  Mech Colony  •  Monsters of Treacherous Taiga
Tribes: Crystal Tribe  •  Lotus Tribe  •  Resurrection Tribe  •  Spirit Tribe (Disbanded)  •  Werewolf Tribe
Other: Astrallum Apostates  •  Bodyguards  •  Caverners  •  Founding Wardens  •  Magical Mercenaries
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