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The Multiplayer & Messaging Update is for Prodigy English. Like with the Prodigy chat feature, this will allow players in either singleplayer or multiplayer to join with each other and send messages from a list of preprogrammed words and phrases.

Storyline[]

Unlike other updates, the storyline is short and is only triggered when the player enters or re-enters their village. The Unnamed Wishie enters a short set of lines that the player responds to by sending their first message. In order for this to be unlocked, the player must have already put the Village Market Stall to Level 1 or greater. Otherwise, this information would be added to the player's tutorial after they fix the stall.

Unnamed Wishie: It looks like you fixed the market stall. Good for you!

Unnamed Wishie: I have some new features for you to try out now that other humans are coming over.

Player: What are those?

Unnamed Wishie: The first one is a messaging feature. You can send invitations and messages of your own design to other players!

A blue envelope button appears at the bottom left of the screen and is highlighted in bright blue.

Unnamed Wishie: If you use that button, you either have the option to go to another player's world, get invitations, or send invitations.

The player presses the button and enters a beige-colored interface with a red BACK button at the top right, a green USE MULTIPLAYER button on the left, another green RECEIVE INVITATION button in the middle, and another green SEND INVITATION button on the right.

Unnamed Wishie: Let's start by finding what your village area code is. Click on the correct button.

The green button on the left lights up. The player clicks on it and finds their 10-character (case-sensitive) village code at the top of the new screen and can enter a different code at the bottom to go to a different village.

Unnamed Wishie: It looks like your village area code is [village area code]. It won't change and you'll keep it forever.

Unnamed Wishie: You can also visit other villages by entering their codes in. My village's code is ANI-MAL-IA01. Try joining it!

The player enters the Unnamed Wishie's area code and presses the blue TRAVEL button to the right, then loads into a limitless empty field occasionally dotted with sand and water.

Unnamed Wishie: If you would ever like to return back to your own village, you can always return. The red BACK button next to the envelope button should do the trick.

A red BACK button spawns next to the envelope button. The player returns to their own village.

Unnamed Wishie: Great! Now, let's try getting an invitation.

The envelope button lights up again and the player enters the interface, and then the middle button lights up. The player enters the next interface and is prompted to look through their invitations.

Unnamed Wishie: Huh. It looks like you may or may not have invitations, but that doesn't matter right now. Go back so we can try sending an invitation.

The red BACK button lights up, and the player clicks on it. Then, the player's right green button lights up, so the player clicks on it. They are prompted to create a string of words using phrases. "Would you like to be my friend?" is the only autofill available.

Unnamed Wishie: You might want to start with a simple message--"Would you like to be my friend?" Here, click on it and send it to someone.

The player prepares the invitation, exits the interface, and appears to have a manila-colored envelope in their hand. Before they do anything, they have to provide the envelope to the person who is currently soliciting the Village Market Stall.

Person Soliciting the Stall: Thank you for this message. I will read it and get back to you when I can!

Unnamed Wishie: See, that was easy. Now you know how to visit other villages, receive invitations, and send invitations.

Unnamed Wishie: I also have a simpler chat feature available to you.

A blue speech bubble button appears to the left of the envelope button at the bottom left. It lights up, and the player clicks on it.

Unnamed Wishie: Here, you can send shorter messages to players in multiplayer. If you try to talk to someone at the market stall with this feature, they won't respond!

Unnamed Wishie: That's why they appear like little yellow words above your head. They can't see them without their glasses for some reason.

Unnamed Wishie: Anyway, you can send simple messages using all kinds of words. Remember to be polite when you use them!

Unnamed Wishie: Here, type anything and see if there is an autofill for that word! Press the blue SEND button when you're done!

The player does as is asked of them.

Unnamed Wishie: Great job! Now that I think you have all of those features down pat, you'll be fine on your own.

Unnamed Wishie: Good luck!

Features Synopsis[]

The player gains access to both the Prodigy English Multiplayer and Prodigy English Messaging features.

[v · t · e · ?]
Features
Unfinished Features
Shops:
Items: Rickroll Member Box  •  Storage Note
Game Versions: FourSevensRueful Version (Math)  •  FourSevensRueful Version (English)  •  Prodigy: Open World  •  Prodigy Smash
Game Updates: Crystal Caverns Update (English)  •  Dock & Island Update (English)  •  Elemental Concoction Update (Math)  •  Collision Update (Math & English)  •  Ornithfest Update (Math)  •  Fables Update (Math)  •  Species Update (Math)  •  Shattered Elements Update (Math)  •  Skywatch Overhaul (Math)  •  The Mountain Update (English)  •  Treacherous Taiga Update (Math)  •  Ulla's Discoveries Update (Math)
Activities: Adoption Community Version  •  Breeding FSRV  •  Collaboration Mode  •  Item Creation FSRV  •  Multiplayer Arcade  •  Taming (Befriending)
Battle Mechanics: Abilities FSRV  •  Elemental Effects Community Version
Infections:
NPCs:
Customization: Battle Accelerator
Miscellaneous: Additional Anti-Cheat Measures  •  Alternative Evolution Methods  •  Forked Evolution Community Version  •  House Defense Strategies  •  Membership
Finished Features
Shops: Academy Special Shop  •  Gloria  •  India Croft  •  Patches
Items: Bee Box  •  Consumables  •  Developer Console  •  Eggs Community Version  •  Eggs FRSV  •  Healing Weapons Franciscothepro Version  •  Interactive Furniture
Game Versions:
Game Updates: Design Consistency Update (Math)  •  Five Towers Update (Math)  •  Game Mechanics Update (Math)  •  Inventory Update (Math or English)  •  Multiplayer & Messaging Update (English)  •  Nesting Grounds Update (Math)  •  Rueful's Epics Update (Math)  •  Seasonal Tournaments Update (Math)
Activities: Adoption FSRV  •  Breeding  •  Breeding/Mxnty Vibez Version  •  Fire Wheel  •  Item Creation  •  Item Wands  •  Lumin Lemon Tree  •  Lumin Well  •  Prodigy English Messaging  •  Prodigy English Multiplayer  •  Quest Tracks  •  Q&A Machine  •  Retreat Vending Machine  •  Storm Wheel  •  Trading Community Version  •  Trading FSRV  •  Water Wheel
Battle Mechanics: Abilities  •  Attributes and Affinities  •  Bodyguards  •  Elemental Effects/AlyssSolo Version  •  Festival Tiered Arenas  •  Loyalty  •  New Bounty Types  •  Skills Community Version  •  Skills FSRV
Infections: Basilisk Disease
NPCs: Eco-Man  •  Merry  •  Nike  •  Polo  •  Species Community Version  •  Species/AlyssSolo Version  •  Species FSRV
Customization: Artstyle Filters  •  Body Types
Miscellaneous: Achievements Community Version  •  Achievements FSRV  •  Alternative Evolution Methods FSRV  •  Forked Evolution FSRV  •  Player Mail  •  Steeds  •  Visible Boots Cosmetics
[v · t · e · ?]
FourSevensRueful's Prodigy English Content Collection
NPCs in the Village of Heist or Crystal Caverns
Villagers: Skyler Lightningdrifter
Merchants:
Others: Caltrop  •  Hoot  •  Leonid  •  Pluto  •  Polo  •  Shadstream  •  Starry Night  •  Tigris  •  Vernon Blackfang
Features and Interactives
Updates: Crystal Caverns (Prodigy English) Update  •  Inventory Update  •  Multiplayer & Messaging Update
Features: Body Types  •  Item Creation  •  Materials  •  Player Mail  •  Prodigy English Messaging  •  Prodigy English Multiplayer
Interactive Items: Bee Box  •  Reception Crate
Obstacles: Ice Crystal Tree  •  Hard Crystal Tree  •  Frost Iron Rock  •  Quartz Rock  •  Snow Pile
Raw Items
Wood:
Fruit:
Rocks:
Minerals:
Fishables:
Diveables:
Huntables:
Scavengables:
Harvestables: Bee Bread  •  Honeycomb  •  Mandrake Fruit
Crafted Items
Woodworking:
Stoneworking:
Husbandry:
Apiculture: Bee Box  •  Queen's Cage
Engineering: Buoy  •  Copper Wire  •  Glowing Buoy  •  Cherry-Picker  •  Medium Drone  •  Submersible  •  Caterpillar Wheels  •  Large Drone
Cold Toolsmithing: Filled Paint Can  •  Empty Paint Can  •  Mjoln-Ice (Engish)
Smelted and Cooked Items
Ceramics:
Cooking: Agars  •  Proteins
Metallurgy:
Hot Toolsmithing: Bellows  •  Sickle
Jewelry:
Brewed and Combined Consumable Items
Infusion:
Distilling:
Blending: Mandrake Juice
Chopping:
Cooling:
Combination:
Other Items
Tools: Hammer and Chisel  •  Ice Pick  •  Sifting Shovel
Clothing: Parka
Recipes: Tree Fort Recipe
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