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This article matches about a PG-13 rating.
It is generally suitable for most audiences. Parental guidance is suggested, especially for children under thirteen years of age.

Plato is NOT my friend; Aristotle is NOT my friend--my friend is Harmony.
 
— Newton

Newton is an NPC and the antihero protagonist of Eques Astra.

Appearance[]

He looks like he walked straight out of the early 18th century into the 91st. Because he is small and gets cold frequently, he wears a warm frock coat accompanied with a warm polyester stock (for some reason, he found plastic fabrics on Prodigy Island and decided that it was better for keeping warm than wool). Most often, he handles glass objects and delicate books, so he wears silk curators' gloves for their protection. The unfortunate nature of his fashion sense and the cold climate of the upper levels of the Academy caused him to adapt by wearing fluffy, periwinkle leg warmers over his knee-high socks and upgrading from the shoes made in his time to striped, white-on-lavender fútbol cleats.

He does not look as young as most wizards, mainly due to his greater age and decades of laboratory work. The glitches he experienced upon being transferred from the real world to Prodigy Island caused him to regrow a lot of his hair and some height (still shorter than some Academy students nearing graduation), allows him to become a translucent spectre with horns and a tail, and lets him haunt people.

Personality[]

Newton has layers--he cares not for strangers or enemies of his. If forced to be acquainted with someone, he will try his best to be respectable to a degree, but not for anyone's gain but his own. His apathy for minor problems on the island like the unfair treatment of monsters and dwarves in comparison to wizards and pets capable of verbal communication may make him seem like an absolute jerk, but the island inhabitants of his time cast him out for being too human and too different. His human relatives in the real world were unforgiving and did not value his needs. He criticized his critics both there and in Prodigy Island, causing great fights between him and the other Wardens that founded Lamplight Academy.

He shared a lot of problems that his friends Tesla and Halley had with real-world people skeptical to accept their claims about the behavior of the natural world; being pitted against other bright-minded humans to found an Academy in an entirely different universe was even more of a challenge to his ego. However, he realized that he and his co-founders were powerless without magic and required The Ancient's help. Once Newton provided them with knowledge, they provided him and his team with uncut stones that produced great yet balanced magical energy. Taking this as a sign of trust, Newton no longer held prejudice against the monsters of the island and soon learned that he had a deity (the Ancient) on his side.

Backstory[]

The following spoils the first few chapters of Eques Astra. Read at your own risk.

Born in the real world to Hannah Newton (Isaac Newton I, his father, died before he was born), a member of a non-noble agricultural family, he was raised impoverished. Only until he begrudgingly received funds to attend something beyond grammar school did his abilities relating to mathematics expand enough for him to make a name for himself. He studied both Christian texts and scientific ones, making and drawing conclusions on his own. While more devoted to the god of his interpretation, he did make time for his competitive publishings and infighting with other European polymaths. This is up to the extent where he matches the story of the actual Isaac Newton.

He was, one day, visited by Rueful, an intertemporal "traveler," a mischievious fangirl who sought after him for her selfish romantic desires. They became good buddies and remained that way for decades; she brought him to see other universes in exchange for his affection; there was but one time that she brought him to live in the Prodigy universe.

Weapons/Gear[]

Newton wears comfortable clothes that provide little to no health or damage buffs. He may cast powerful spells and nonmagical moves from his hands, not needing to take magic from a relic or wand to cast non-Astral spells. In battle, he is almost always of Astral nature. If/when he requires a crystal to fend off a Shadow construct, he will use a Glass Pyramid to increase the efficacy of his spells.

Free Equipment[]

In the FourSevensRueful version of the game, the Astral Warden's quarters contain a trophy case; one of Newton's pastel purple overcoats is on display, but cannot be taken. One of Newton's Glass Pyramids is held up on a stainless, damascus steel staff and can be taken from the case upon beating the game (the new Astral Warden permits it, so it isn't considered stealing). Any equipment items that did not get redistributed were not transferred to Prodigy.

Unorthodox Weapons[]

In addition, he still stores chemicals, potion mixtures, and chemical waste in other storage locations similarly to The Smuggler. Most of them, in the game, are not present anywhere and have probably been hidden away in an inaccessible place. Due to their known potency, they were most likely eradicated or disposed of before the player was canonically born.

His use of technical spells in battle has been noted to be "frequent" and they are often used in sequence. although these sequences have not been recorded, he almost never uses combat spells first in battle against people that he is most afraid of being defeated by.

Combat Information[]

In fair battles where Newton is leveled equally with the player, this information is accurate. He has 8 normal spell slots.

  • Base Health: 700
  • Power-Health Ratio: 5:5
  • Hearts Growth Rate: 112-113
  • Max Health: 11838
Newton's Learnset
Element Type Slot Spell Level Range
Astral Combat A Starbit Blast 1 (not seen in-game) 1
Astral Combat A Light Wave 15 (not seen in-game) 1
Astral Combat A Falling Star Smash 30 (not seen in-game) 1
Astral Combat A Pulsar 100 1
Astral Combat B Star Cluster 3 (not seen in-game) 3
Astral Combat B Prism Blast 20 (not seen in-game) 3
Astral Combat B Super Nova 35 (not seen in-game) 3
Astral Combat B Macrocosmos 100 3
Storm Combat C Galvanized Glass None (Relic/Unusual Spell) 1
Fire Combat D Burning Spectrum None (Wand/Unusual Spell) 3
Elementless Technical E Switch Lock 20 3
Elementless Technical F Spell Lock 20 1
Elementless Technical G Spot Switch 20 2
Astral Technical H Bright Aegis 20 6
Astral Special Hidden (I) Focus Spell 0 (not seen in-game) 3
Elementless Special Hidden (J) All-Out Attack 10 (not seen in-game) 3

Abilities[]

  • Evil Eye: As an Infernal Wizard, conscious eye contact with any wizard or human will cause intense discomfort to whoever stares back at Newton. This does not work if Newton stares unconsciously, is faint, is asleep, or is dead. It fails if used against entities immune to innate magic of other beings or if used on Spouse.
  • Cupid's Venom: Being bitten by Newton may cause venom transfer into the bloodstreams of his victim(s). It often causes full-body paralysis except for the eyes. Entities without fleshy bodies cannot be bitten. Newton never uses this ability without the consent of the victim. The venom, in high concentrations, is addictive.
  • Sorcery: Newton can receive a substantial damage bonus, critical chance increase, and critical damage increase if he uses his hands to cast spells. This effect is hampered if he wears gloves.
  • Spontaneous Divination: Although this is usually reversed to as "the opposite of amnesia," it causes Newton and others with this ability to obtain information through psychic practices. It cannot be used consciously, but divination occurs more frequently when exposed to psychological stress.
  • Utility Magic: Like most wizards and magical creatures, Newton can channel magic to illuminate surroundings, breathe underwater, make oneself temporarily invisible, use telekinesis to move objects, teleport within a small radius, and change into a different image for a short period of time.

Trivia[]

  • Is believed to be the most attractive of all Wardens to ever exist.
  • Fanon Newton likes to swim in his free time (if any).

References[]

Gallery[]

Feel free to post fanart, but all rights are reserved the respective creators of these pieces.

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Content by FourSevensRueful & FSR.vpk
Crown Jewels
Finished Fanfictions: Dargon's Bane  •  Eques Astra  •  Fight for Honor  •  Fluttery Love  •  Forged by Obsidian  •  The Ancient Breaks the Fourth Wall
Unfinished Fanfictions: Curse of Gelufirn
Game Versions: Prodigy Math FSRV  •  Prodigy English FSRV  •  Prodigy Smash
Updates: Crystal Caverns (Prodigy English) Update  •  Design Consistency Update  •  Five Towers Update  •  Game Mechanics Update  •  Inventory Update  •  Multiplayer & Messaging Update  •  Nesting Grounds Update  •  Ornithfest Update  •  Rueful's Epics Update  •  Seasonal Tournaments Update  •  Shattered Elements Update  •  Treacherous Taiga Update  •  Ulla's Discoveries Update
Ideas
Features: Achievements  •  Additional Anti-Cheat Measures  •  Basilisk Disease  •  Battle Accelerator  •  Body Types  •  Developer Console  •  Fire Wheel  •  Forked Evolution  •  Infuser  •  Loyalty  •  Lumin Lemon Tree  •  Lumin Well  •  Player Mail  •  Prodigy English Messaging  •  Prodigy English Multiplayer  •  Quest Tracks  •  Q&A Machine  •  Retreat Vending Machine  •  Steeds  •  Storm Wheel  •  Water Wheel
FourSevensRueful Version Subpages: Abilities  •  Adoption  •  Alternative Evolution Methods  •  Breeding  •  Combo Elements  •  Eggs  •  Forked Evolution  •  Item Creation  •  Materials  •  Skills  •  Species  •  Trading
Theories: Blueflame Theory  •  Citizens of Prodigy English Theories  •  Future Mythical Epics  •  Identity of the Astral Warden  •  Motivations of the Puppet Master  •  Warden Inheritance Theory  •  Purple Theory
Guides: Challenger PvP Etiquette  •  Finding Your Battle Style  •  Making a Pet  •  Making a Pet, Monster, or Buddy Character  •  Making a Roleplay  •  Rare Loot  •  Surviving Harmony Island
Exclusives: Non-Items
Elements: Land Element  •  Nonmagical Element  •  Obscurity (Substrand)  •  Wind Element
Areas: Academy Sub-Basement (Math)  •  Astral Tower (Math)  •  Crystal Caverns (English)  •  Fire Tower (Math)  •  Nesting Grounds (Math)  •  Prodigy-002 (Math)  •  Storm Tower (Math)  •  The Underworld (Math)  •  Treacherous Taiga (Math)  •  Village of Heist (English)  •  Water Tower (Math)
Pets: Abyssmole  •  Ampereshed  •  Candelynx  •  Caniwarp  •  Chasmid  •  Chillchilla  •  Dourbed  •  Dusk Caller  •  Dusk Creator  •  Dusk Neek  •  Eaglefree  •  Eftorch  •  Fossoul  •  Heavenly Cogmite  •  Iceopod  •  Ignitiguana  •  Loburr  •  Marsupeel  •  Mosslimax  •  Mosspuca  •  Mosstropod  •  Ofrozzum  •  Ophanim Gearsite  •  Platyplus  •  Red Eclipse  •  Stygemander  •  Surjolt  •  Watewrasse
Characters: 3-Course Concoctions  •  Aria Stormchaser  •  Avane  •  Caltrop (RP)  •  Carter Stormchaser  •  Cloudmath  •  Cobnut  •  Dark Cloud  •  Delila Quakeman (RP)  •  Emile  •  Evening  •  FSR.vpk (persona)  •  Gaia Fiery  •  Gloria  •  Gryphon  •  Hoot  •  Icetwig  •  India Croft  •  Jeremy Bernard  •  Jeremy's Tyscout  •  Karin  •  Leonid  •  Ludwig  •  Merry  •  Meteorite  •  Monsoon  •  Newton  •  Nike  •  Patches  •  Paul  •  Polo  •  Princess Stormchaser  •  Pterry  •  Raina  •  Redwood  •  Rhett Stormchaser  •  Samantha Currentine  •  Scamp  •  Scrooge  •  Seraph  •  Shadow Old One  •  Shadstream  •  Shiba  •  Shrapnel (RP)  •  Skyler Lightningdrifter (RP)  •  Spacewalker  •  Sky Stormchaser  •  Starry Night (RP)  •  Theta  •  The Baby  •  The Instigator  •  The Smuggler  •  Tigris  •  Timmy  •  Vernon Blackfang  •  Visco  •  Zion Deadstaff
Groups: Adherents of the Church of Astrallum  •  Astrallum Apostates  •  Bounty Hunters  •  Caddisfolk  •  Founding Wardens  •  Humans  •  Infernal Wizards  •  Magical Mercenaries  •  Monster-Wizard Joint Space Program  •  Monsters of Treacherous Taiga  •  Presidential Nebluffs  •  Shale Distributors  •  Stormchaser Family  •  The Order/The Order of Influence  •  Transport Workers  •  Trialmasters
Buddies: Bedbug  •  Canary  •  Common Bristletail  •  Itty Bitty Bat  •  Lava Cake  •  Munchkin Bristletail  •  Pistol Shrimp  •  Puff Peck  •  Sparkle Silverfish  •  Weasel
Spells and Moves: Battle Terminate  •  Blinding Blitz  •  Bright Aegis  •  Burning Spectrum  •  Can Grenade  •  Confounding Speech  •  Divide by Zero  •  Freezer Burn  •  Fright Breeze  •  Galvanized Glass  •  Geomancy  •  Lapping Flames  •  Lash Out  •  Leech Hearts  •  Macrocosmos  •  Mini-Discus  •  Powerwash  •  Pulsar  •  Shut-Eye  •  Spell Download  •  Surge  •  Tectonic Shift  •  Toxic Environment  •  Wind Wall
Obstacles: Ice Crystal Tree  •  Hard Crystal Tree  •  Frost Iron Rock  •  Quartz Rock  •  Snow Pile
Exclusives: Unique Items (Prodigy Math)
Equipment: Bricker  •  Bubble Set  •  Bunny Suit Set  •  Electrician Set  •  Flame Set  •  Glass Pyramid  •  Resonant Aether
Key Items: Bellows  •  Developer Console
Pet Items: Habitat Slots  •  Habitats  •  Incubators  •  Invincibility Sphere  •  Pet Enrichment Toy  •  Pet Feed  •  Protection Sphere
Battle Items: Bag of Hematite  •  Octaazacubane Canister
Food: Bee Bread  •  Honeycomb  •  Kale Chips  •  Lumin Lemon  •  Lumin Lemonade  •  Lumin Leaf Tea  •  Mandrake Fruit  •  Mandrake Juice
Potions: Bottle of Arsenic  •  Potion of Multitargeting  •  Potion of Special Targeting  •  Shadow Resist Potions
Furniture: Bee Box  •  Billyfoot Squirrel  •  Normal Vending Machine  •  Seasonal Trophy  •  Tulips
Currency: Bottle of Sunlight  •  Quills
Throwables: Bag of Wind  •  Blank  •  Phoenix-Works  •  Sandbag
Tools: Steel Tools
Exclusives: Unique Items (Prodigy English)
Wood:
Fruit:
Rocks:
Minerals:
Fishables:
Diveables:
Huntables:
Scavengables:
Harvestables: Bee Bread  •  Honeycomb
Crafted Items: Bee Box  •  Glowing Buoy
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