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The nonmagical element is a fanon element in Prodigy.

Overview[]

It serves as a method for OCs and fan characters that do not have the ability to cast spells, have no abilities or natural affinities for anything in the canon or fanon game(s), or otherwise "lack magic" to continue to exist and participate in combat, albeit in an unorthodox way.

Astral and Nonmagical Conversion Therapy[]

If players choose to convert to being nonmagical instead of Astral in nature, they will need to have beaten the game's canon storyline and have completed all 100 floors of the Dark Tower. The conversion process is not necessarily permanent and lasts until the player makes the choice to convert back to being Astral in nature.

Astral-to-nonmagical conversion therapy does not involve anything negative or religious in nature, but rather involves a long mathematics test that can be taken in the Academy Sub-Basement under the guidance of The Smuggler. Exactly 100 math questions must be answered correctly, in a row, without making mistakes for The Smuggler to confirm that the player has converted.

In the case of passing the test, The Smuggler will let the player ascend up to the Academy and leave under a different elemental nature at the cost of the player's:

  • spellbook (they will be given a tablet to store and execute nonmagical moves, which are considered spells that take up turns in battle)
  • ability to remember how to cast spells from relics, Ancient relics, wands, or by their free hands
  • The Ancient's permission to let the player participate in their trials and Rune Run
  • The Arena Coordinator's permission to let the player participate in PvP at the Coliseum Arena as well as Prince E. Spell's permission to let the player participate in the Harmony Island Arena

They may still be able to keep these objects and will not lose any heart bonuses or power bonuses from equipment--power bonuses will be nonmagical in nature and not produced randomly from Spell Power Bonuses. Players may still participate in PvP initiated by direct challenges.

Conversion back into the Astral nature requires returning to The Smuggler for another mathematical test with 100 questions and the same requirements. If successful, the player exchanges the tablet back for their spellbook, is no longer capable of using nonmagical-specific weapons in combat (they can still be equipped, but deal no extra damage and have no combat benefits), and is returned all magic-based powers and spells.

Strengths and Weaknesses[]

Entities of nonmagical nature are normally:

Extra properties of the nonmagical element:

  • Any nonmagical move that is successfully executed at the same time as another nonmagical move, when successfully executed, will negate any effect and cause no entities to experience loss of hearts.
  • Any nonmagical move that is successfully executed at the same time as a spell has a base 10% chance of negating any effect and causes no entities to experience a loss of hearts. This can be changed through nonmagical properties of equipment and weapons as well as by abilities and affinities.

Nonmagical Moves[]

Innate Nonmagical Moves[]

For most entities in the FourSevensRueful version of Nonmagical nature, these can be learned by leveling up.

Nonmagical Item Moves[]

Entities that can use battle items can use these moves.

Special NPC Moves[]

Special NPCs, mostly bosses, are sometimes given unique or semi-unique Nonmagical moves.

Console Technical Moves[]

NPCs with the Console Access ability may use Spell Download to add a simulated spell or other console move to add to a previously empty spell slot.

Elemental Icon

Trivia[]

  • The nonmagical element has an icon as well, and is multiplied by 2, 3, or more in move slots depending upon how many targets the moves can affect at a time. Icon(s) appear faded when their associated moves are disabled.
  • This icon looks like a gray-outlined, Prodigy teal firearm crosshair embedded in white.
  • It is best incorporated into the canon through an analogy of data sets. While the Astral element is described as the superset of numerical elements that represent the elements of Earth, Ice, Storm, Fire, and Water, the Shadow element is an inverse set and the Nonmagical Element is a null element, unable to interact with the sets, but able to interact with individual elements. It is also described as the "non-element" that is vulnerable to the primordial ones while impervious to the two big-picture elements.

Improving Gameplay[]

If the nonmagical element were applied to the game, the combat meta would be heavily shaken whether or not entities could apply nonmagical moves (spells, but without use of spellcasting energy) or possess the element themselves would be permitted to join in for PvP or select PvE (player-versus-environment) battles.

Math Factor[]

Conversion therapy, under both methods, takes mathematical skill and plenty of preparation. It may be considered one of the most math-heavy challenges of fanon Prodigy.

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Content by FourSevensRueful & FSR.vpk
Crown Jewels
Finished Fanfictions: Dargon's Bane  •  Eques Astra  •  Fight for Honor  •  Fluttery Love  •  Forged by Obsidian  •  The Ancient Breaks the Fourth Wall
Unfinished Fanfictions: Curse of Gelufirn
Game Versions: Prodigy Math FSRV  •  Prodigy English FSRV  •  Prodigy Smash
Updates: Crystal Caverns (Prodigy English) Update  •  Design Consistency Update  •  Five Towers Update  •  Game Mechanics Update  •  Inventory Update  •  Multiplayer & Messaging Update  •  Nesting Grounds Update  •  Ornithfest Update  •  Rueful's Epics Update  •  Seasonal Tournaments Update  •  Shattered Elements Update  •  Treacherous Taiga Update  •  Ulla's Discoveries Update
Ideas
Features: Achievements  •  Additional Anti-Cheat Measures  •  Basilisk Disease  •  Battle Accelerator  •  Body Types  •  Developer Console  •  Fire Wheel  •  Forked Evolution  •  Infuser  •  Loyalty  •  Lumin Lemon Tree  •  Lumin Well  •  Player Mail  •  Prodigy English Messaging  •  Prodigy English Multiplayer  •  Quest Tracks  •  Q&A Machine  •  Retreat Vending Machine  •  Steeds  •  Storm Wheel  •  Water Wheel
FourSevensRueful Version Subpages: Abilities  •  Adoption  •  Alternative Evolution Methods  •  Breeding  •  Combo Elements  •  Eggs  •  Forked Evolution  •  Item Creation  •  Materials  •  Skills  •  Species  •  Trading
Theories: Blueflame Theory  •  Citizens of Prodigy English Theories  •  Future Mythical Epics  •  Identity of the Astral Warden  •  Motivations of the Puppet Master  •  Warden Inheritance Theory  •  Purple Theory
Guides: Challenger PvP Etiquette  •  Finding Your Battle Style  •  Making a Pet  •  Making a Pet, Monster, or Buddy Character  •  Making a Roleplay  •  Rare Loot  •  Surviving Harmony Island
Exclusives: Non-Items
Elements: Land Element  •  Nonmagical Element  •  Obscurity (Substrand)  •  Wind Element
Areas: Academy Sub-Basement (Math)  •  Astral Tower (Math)  •  Crystal Caverns (English)  •  Fire Tower (Math)  •  Nesting Grounds (Math)  •  Prodigy-002 (Math)  •  Storm Tower (Math)  •  The Underworld (Math)  •  Treacherous Taiga (Math)  •  Village of Heist (English)  •  Water Tower (Math)
Pets: Abyssmole  •  Ampereshed  •  Candelynx  •  Caniwarp  •  Chasmid  •  Chillchilla  •  Dourbed  •  Dusk Caller  •  Dusk Creator  •  Dusk Neek  •  Eaglefree  •  Eftorch  •  Fossoul  •  Heavenly Cogmite  •  Iceopod  •  Ignitiguana  •  Loburr  •  Marsupeel  •  Mosslimax  •  Mosspuca  •  Mosstropod  •  Ofrozzum  •  Ophanim Gearsite  •  Platyplus  •  Red Eclipse  •  Stygemander  •  Surjolt  •  Watewrasse
Characters: 3-Course Concoctions  •  Aria Stormchaser  •  Avane  •  Caltrop (RP)  •  Carter Stormchaser  •  Cloudmath  •  Cobnut  •  Dark Cloud  •  Delila Quakeman (RP)  •  Emile  •  Evening  •  FSR.vpk (persona)  •  Gaia Fiery  •  Gloria  •  Gryphon  •  Hoot  •  Icetwig  •  India Croft  •  Jeremy Bernard  •  Jeremy's Tyscout  •  Karin  •  Leonid  •  Ludwig  •  Merry  •  Meteorite  •  Monsoon  •  Newton  •  Nike  •  Patches  •  Paul  •  Polo  •  Princess Stormchaser  •  Pterry  •  Raina  •  Redwood  •  Rhett Stormchaser  •  Samantha Currentine  •  Scamp  •  Scrooge  •  Seraph  •  Shadow Old One  •  Shadstream  •  Shiba  •  Shrapnel (RP)  •  Skyler Lightningdrifter (RP)  •  Spacewalker  •  Sky Stormchaser  •  Starry Night (RP)  •  Theta  •  The Baby  •  The Instigator  •  The Smuggler  •  Tigris  •  Timmy  •  Vernon Blackfang  •  Visco  •  Zion Deadstaff
Groups: Adherents of the Church of Astrallum  •  Astrallum Apostates  •  Bounty Hunters  •  Caddisfolk  •  Founding Wardens  •  Humans  •  Infernal Wizards  •  Magical Mercenaries  •  Monster-Wizard Joint Space Program  •  Monsters of Treacherous Taiga  •  Presidential Nebluffs  •  Shale Distributors  •  Stormchaser Family  •  The Order/The Order of Influence  •  Transport Workers  •  Trialmasters
Buddies: Bedbug  •  Canary  •  Common Bristletail  •  Itty Bitty Bat  •  Lava Cake  •  Munchkin Bristletail  •  Pistol Shrimp  •  Puff Peck  •  Sparkle Silverfish  •  Weasel
Spells and Moves: Battle Terminate  •  Blinding Blitz  •  Bright Aegis  •  Burning Spectrum  •  Can Grenade  •  Confounding Speech  •  Divide by Zero  •  Freezer Burn  •  Fright Breeze  •  Galvanized Glass  •  Geomancy  •  Lapping Flames  •  Lash Out  •  Leech Hearts  •  Macrocosmos  •  Mini-Discus  •  Powerwash  •  Pulsar  •  Shut-Eye  •  Spell Download  •  Surge  •  Tectonic Shift  •  Toxic Environment  •  Wind Wall
Obstacles: Ice Crystal Tree  •  Hard Crystal Tree  •  Frost Iron Rock  •  Quartz Rock  •  Snow Pile
Exclusives: Unique Items (Prodigy Math)
Equipment: Bricker  •  Bubble Set  •  Bunny Suit Set  •  Electrician Set  •  Flame Set  •  Glass Pyramid  •  Resonant Aether
Key Items: Bellows  •  Developer Console
Pet Items: Habitat Slots  •  Habitats  •  Incubators  •  Invincibility Sphere  •  Pet Enrichment Toy  •  Pet Feed  •  Protection Sphere
Battle Items: Bag of Hematite  •  Octaazacubane Canister
Food: Bee Bread  •  Honeycomb  •  Kale Chips  •  Lumin Lemon  •  Lumin Lemonade  •  Lumin Leaf Tea  •  Mandrake Fruit  •  Mandrake Juice
Potions: Bottle of Arsenic  •  Potion of Multitargeting  •  Potion of Special Targeting  •  Shadow Resist Potions
Furniture: Bee Box  •  Billyfoot Squirrel  •  Normal Vending Machine  •  Seasonal Trophy  •  Tulips
Currency: Bottle of Sunlight  •  Quills
Throwables: Bag of Wind  •  Blank  •  Phoenix-Works  •  Sandbag
Tools: Steel Tools
Exclusives: Unique Items (Prodigy English)
Wood:
Fruit:
Rocks:
Minerals:
Fishables:
Diveables:
Huntables:
Scavengables:
Harvestables: Bee Bread  •  Honeycomb
Crafted Items: Bee Box  •  Glowing Buoy
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Elements
Element Lists
Combo Elements: Friendly Chameleon  •  FourSevensRueful  •  Friendly Chameleon Alternate  •  NurSpellcast  •  Englishblackberryfox
Other Elements: Harmony Elements
Independent Elements
Elements With Categories: Celestial  •  Crystal  •  Land  •  Moon  •  Nonmagical  •  Sun  •  Wind
Elements Without Categories: Amberthyst  •  Angel  •  Arcane  •  Deity  •  Mutagen  •  Obscurity (Shadow Element Substrand)  •  Peace  •  Void (Shadow Element Substrand)
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