
This is because Solar Wind is a spell of the Sun element, which is an element owned by me.
Wizards will never be able to use the Sun element.
Solar Wind is an area spell that can be cast by Faen.
Appearance[]
A miniature sun appears before the caster's palms, small solar flares visible on it's surface. After a few seconds, the sun emits a large solar flare causing it to pulse energy, being yellow in coloration. The last pulse reverses in on itself, causing the miniature sun to shatter into sparkles of fire and light.
Effects[]
After the usage of the spell, all members of the opponents party will be unable to use some items until the effect wears off. Items that are disabled:
- Technology based Wands
- Gadget-like items
The effect will also disable the buffs of some items. Item buffs that are disabled:
- Heart Bonus of technology based robes/boots/hats
- Damage Bonus of technology based robes/boots/hats
Learnset[]
Sun Fairy and Faerie can learn this spell.
Strengths and Weaknesses[]
The 🔆 Sun element is weak against:
- Water
element spells
This element is powerful against:
- Ice
element spells
- Earth
element spells
- Astral
element spells
This element is neutral against:
- Shadow
element spells
- Storm
element spells
- Sun 🔆 element spells
- Moon 🌙 element spells
Trivia[]
- The effects are based off the real world effects of potential solar flares.
- The spell can run 3-6 pulses, each pulse dealing individual damage.
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